Durability and crowd control
+15-135 Health based on level
+5 Attack Damage or +9 Ability Power, Adaptive
After immobilizing an enemy champion gain defenses and later deal a burst of adaptive damage...
Gain a burst of Lethality and Magic Penetration after using a dash, leap, blink, teleport, or when leaving...
Charge up a powerful attack against a tower while near it.
Unique takedowns grant permanent out of combat MS.
After taking damage from an enemy champion heal back some of your missing health over time.
Heals and shields you cast or receive are 5% stronger and increased by an additional 10% on...