Durability and crowd control
+15-135 Health based on level
+6 Attack Damage or +10 Ability Power, Adaptive
Every 4s your next attack on a champion deals bonus magic damage, heals you and...
Gain 2% extra MS. Gain extra AP or AD, adaptive based on your bonus MS.
Impairing the movement of an enemy champion marks them. Your allies heal when attacking...
Your first ability hit every 20s burns champions.
After taking damage from an enemy champion heal back some of your missing health over time.
Heals and shields you cast or receive are 5% stronger and increased by an additional 10% on...