Durability and crowd control
+15-135 Health based on level
+6 Attack Damage or +10 Ability Power, Adaptive
Every 4s your next attack on a champion deals bonus magic damage, heals you and...
Hitting an enemy champion with an ability permanently increases your maximum mana by 25, up to 250...
Charge up a powerful attack against a tower while near it.
Gain 10% CDR when you reach level 10. Excess CDR becomes AP or AD, adaptive.
After taking damage from an enemy champion, the next 3 spells or attacks you receive from enemy...
Gain additional permanent max health when minions or monsters die near you.