Hunt and eliminate prey
Burst damage and target access
+12 Attack Damage or +20 Ability Power, Adaptive
Gain a large amount of Attack Speed for the first 3 attacks made against enemy champions.
While above 70% health, gain extra adaptive damage.
Deal bonus true damage to enemy champions with impaired movement or actions.
Gain MS and AP or AD, adaptive in the river.
Takedowns on enemy Wards cause friendly Zombie Wards to sprout from their corpses. In addition,...
Unique takedowns grant permanent out of combat MS.