Durability and crowd control
+15-135 Health based on level
+5 Attack Damage or +9 Ability Power, Adaptive
After immobilizing an enemy champion gain defenses and later deal a burst of adaptive damage...
Heal when you damage an enemy champion.
Whenever you gain a shield, your next basic attack against a champion deals bonus
Unique takedowns grant permanent healing from ability damage.
After 10 min gain +8 Armor and +8 Magic Resist and increase your Armor and Magic Resist by 5%.
After casting a Summoner Spell, gain Tenacity and Slow Resistance for a short duration. Additionally...