Hunt and eliminate prey
Burst damage and target access
+12 Attack Damage or +20 Ability Power, Adaptive
Hitting a champion with 3 separate attacks or abilities in 3s deals bonus adaptive damage.
Gain 2% extra MS. Gain extra AP or AD, adaptive based on your bonus MS.
Heal when you damage an enemy champion.
Your first ability hit every 20s burns champions.
Takedowns on enemy Wards cause friendly Zombie Wards to sprout from their corpses. In addition,...
Unique takedowns grant permanent healing from ability damage.