Durability and crowd control
+30-270 Health based on level
Guard allies you cast spells on and those that are very nearby. If you or a guarded ally would take damage...
You can enter debt to buy items.
Impairing the movement of an enemy champion marks them. Your allies heal when attacking...
+5% Max CDR
+5% Summoner Spell CDR...
After 10 min gain +8 Armor and +8 Magic Resist and increase your Armor and Magic Resist by 5%.
Gain additional permanent max health when minions or monsters die near you.