Durability and crowd control
+15-135 Health based on level
+5 Attack Damage or +9 Ability Power, Adaptive
Every 4s your next attack on a champion deals bonus magic damage, heals you and...
Heal when you damage an enemy champion.
After taking damage from an enemy champion, the next 3 spells or attacks you receive from enemy...
Unique takedowns grant permanent healing from ability damage.
Start the game with an extra 50 health. At 4 takedowns, consum that health to gain an adaptive...
Gain additional permanent max health when minions or monsters die near you.