Hunt and eliminate prey
Burst damage and target access
+12 Attack Damage or +20 Ability Power, Adaptive
Hitting a champion with 3 separate attacks or abilities in 3s deals bonus adaptive damage.
Gain a magic damage shield when taken to low health by magic damage.
Deal bonus true damage to enemy champions with impaired movement or actions.
Gain 10% CDR when you reach level 10. Excess CDR becomes AP or AD, adaptive.
Takedowns on enemy Wards cause friendly Zombie Wards to sprout from their corpses. In addition,...
Unique takedowns grant permanent out of combat MS.