Durability and crowd control
+15-135 Health based on level
+6 Attack Damage or +10 Ability Power, Adaptive
After immobilizing an enemy champion gain defenses and later deal a burst of adaptive damage...
Gain 3% extra MS. Gain extra AP or AD, adaptive based on your bonus MS.
After taking damage from an enemy champion, the next 3 spells or attacks you receive from enemy...
Gain MS and AP or AD, adaptive in the river.
After 10 min gain +8 Armor and +8 Magic Resist and increase your Armor and Magic Resist by 5%.
After casting a Summoner Spell, gain Tenacity and Slow Resistance for a short duration. Additionally...