Durability and crowd control
+15-135 Health based on level
+6 Attack Damage or +10 Ability Power, Adaptive
After immobilizing an enemy champion gain defenses and later deal a burst of adaptive damage...
Gain 10% CDR when you reach level 10. Excess CDR becomes AP or AD, adaptive.
Whenever you gain a shield, your next basic attack against a champion deals bonus
Gain MS and AP or AD, adaptive in the river.
After 10 min gain +8 Armor and +8 Magic Resist and increase your Armor and Magic Resist by 5%.
Gain additional permanent max health when minions or monsters die near you.