Empowered abilities and resource manipulation
+12 Attack Damage or +20 Ability Power, Adaptive
Hitting an enemy champion with 3 attacks or separate abilities grats a burst of MS.
Heal when you damage an enemy champion.
Hitting an enemy champion with an ability permanently increases your maximum mana by 25, up to 250...
Unique takedowns grant permanent healing from ability damage.
Gain 10% CDR when you reach level 10. Excess CDR becomes AP or AD, adaptive.
Your first ability hit every 20s burns champions.