Durability and crowd control
+15-135 Health based on level
+9% Attack Speed
After immobilizing an enemy champion gain defenses and later deal a burst of adaptive damage...
Takedowns restore 12% of your missing health and grant an additional 20 gold.
Impairing the movement of an enemy champion marks them. Your allies heal when attacking...
Takedowns on enemies grant permanent Tenacity.
After 10 min gain +8 Armor and +8 Magic Resist and increase your Armor and Magic Resist by 5%.
After casting a Summoner Spell, gain Tenacity and Slow Resistance for a short duration. Additionally...