Hunt and eliminate prey
Burst damage and target access
+12 Attack Damage or +20 Ability Power, Adaptive
Hitting a champion with 3 separate attacks or abilities in 3s deals bonus adaptive damage.
Hitting an enemy champion with an ability permanently increases your maximum mana by 25, up to 250...
Heal when you damage an enemy champion.
Gain 10% CDR when you reach level 10. Excess CDR becomes AP or AD, adaptive.
Takedowns on enemy Wards cause friendly Zombie Wards to sprout from their corpses. In addition,...
Unique takedowns grant permanent healing from ability damage.