Hunt and eliminate prey
Burst damage and target access
+12 Attack Damage or +20 Ability Power, Adaptive
Gain a large amount of Attack Speed for the first 3 attacks made against enemy champions.
Gain 10% CDR when you reach level 10. Excess CDR becomes AP or AD, adaptive.
Deal bonus true damage to enemy champions with impaired movement or actions.
Gain MS and AP or AD, adaptive in the river.
Takedowns on enemy Wards cause friendly Zombie Wards to sprout from their corpses. In addition,...
Unique takedowns grant permanent cooldown reuction on your Ultimate.