Durability and crowd control
+15-135 Health based on level
+9% Attack Speed
After immobilizing an enemy champion gain defenses and later deal a burst of adaptive damage...
Takedowns restore 20% of your maximum mana and refund 10% of your ultimate's cooldown.
Impairing the movement of an enemy champion marks them. Your allies heal when attacking...
Takedowns on enemies grant permanent Attack Speed.
After taking damage from an enemy champion, the next 3 spells or attacks you receive from enemy...
Gain additional permanent max health when minions or monsters die near you.