Durability and crowd control
+15-135 Health based on level
+6 Attack Damage or +10 Ability Power, Adaptive
Every 4s your next attack on a champion deals bonus magic damage, heals you and...
Gain 10% CDR when you reach level 10. Excess CDR becomes AP or AD, adaptive.
Whenever you gain a shield, your next basic attack against a champion deals bonus
Gain increasing amounts of AD or AP, adaptive over the course of the game.
After taking damage from an enemy champion, the next 3 spells or attacks you receive from enemy...
Gain additional permanent max health when minions or monsters die near you.