Durability and crowd control
+30-270 Health based on level
Every 4s your next attack on a champion deals bonus magic damage, heals you and...
While Flash is on cooldown it is replaced by Hexflash.
Charge up a powerful attack against a tower while near it.
Bonus MS towards nearby ally champions that are movement impaired or enemy champions that you impair.
After 10 min gain +8 Armor and +8 Magic Resist and increase your Armor and Magic Resist by 5%.
Gain additional permanent max health when minions or monsters die near you.