Durability and crowd control
+15-135 Health based on level
+6 Attack Damage or +10 Ability Power, Adaptive
Every 4s your next attack on a champion deals bonus magic damage, heals you and...
Gain 10% CDR when you reach level 10. Excess CDR becomes AP or AD, adaptive.
Impairing the movement of an enemy champion marks them. Your allies heal when attacking...
Your first ability hit every 20s burns champions.
After 10 min gain +8 Armor and +8 Magic Resist and increase your Armor and Magic Resist by 5%.
Heals and shields you cast or receive are 5% stronger and increased by an additional 10% on...