Durability and crowd control
+15-135 Health based on level
+6 Attack Damage or +10 Ability Power, Adaptive
After immobilizing an enemy champion gain defenses and later deal a burst of adaptive damage...
Gain 10% CDR when you reach level 10. Excess CDR becomes AP or AD, adaptive.
Impairing the movement of an enemy champion marks them. Your allies heal when attacking...
Your first ability hit every 20s burns champions.
After taking damage from an enemy champion heal back some of your missing health over time.
After casting a Summoner Spell, gain Tenacity and Slow Resistance for a short duration. Additionally...