Durability and crowd control
+15-135 Health based on level
+9% Attack Speed
After immobilizing an enemy champion gain defenses and later deal a burst of adaptive damage...
Takedowns restore 20% of your maximum mana and refund 10% of your ultimate's cooldown.
Impairing the movement of an enemy champion marks them. Your allies heal when attacking...
Takedowns on enemies grant permanent Tenacity.
After 10 min gain +8 Armor and +8 Magic Resist and increase your Armor and Magic Resist by 5%.
Gain additional permanent max health when minions or monsters die near you.