Hunt and eliminate prey
Burst damage and target access
+8 Attack Damage or +14 Ability Power, Adaptive
+5.5% Attack Speed
Champions, large minions, and large monsters drop soul essence on death. Touch souls to absorb...
Takedowns restore 20% of your maximum mana and refund 10% of your ultimate's cooldown.
Heal when you damage an enemy champion.
Deal more damage to champions while you are low on health.
Collect eyeballs for champion and ward takedowns. Gain permanent AD or AP, adaptive for each...
Unique takedowns grant permanent healing from ability damage.