Empowered abilities and resource manipulation
+12 Attack Damage or +20 Ability Power, Adaptive
Damaging a champion with an ability hurls a damaging comet at their location.
Takedowns on enemy Wards cause friendly Zombie Wards to sprout from their corpses. In addition,...
Hitting an enemy champion with an ability permanently increases your maximum mana by 25, up to 250...
Unique takedowns grant permanent out of combat MS.
Gain 2% extra MS. Gain extra AP or AD, adaptive based on your bonus MS.
Gain MS and AP or AD, adaptive in the river.