Durability and crowd control
+15-135 Health based on level
+5 Attack Damage or +9 Ability Power, Adaptive
Every 4s your next attack on a champion deals bonus magic damage, heals you and...
Heal when you damage an enemy champion.
Charge up a powerful attack against a tower while near it.
Unique takedowns grant permanent healing from ability damage.
After 10 min gain +8 Armor and +8 Magic Resist and increase your Armor and Magic Resist by 5%.
Gain additional permanent max health when minions or monsters die near you.