Durability and crowd control
+15-135 Health based on level
+6 Attack Damage or +10 Ability Power, Adaptive
After immobilizing an enemy champion gain defenses and later deal a burst of adaptive damage...
While above 70% health, gain extra adaptive damage.
Whenever you gain a shield, your next basic attack against a champion deals bonus
Gain MS and AP or AD, adaptive in the river.
After taking damage from an enemy champion heal back some of your missing health over time.
Gain additional permanent max health when minions or monsters die near you.