Durability and crowd control
+15-135 Health based on level
+6 Attack Damage or +10 Ability Power, Adaptive
After immobilizing an enemy champion gain defenses and later deal a burst of adaptive damage...
While above 70% health, gain extra adaptive damage.
After taking damage from an enemy champion, the next 3 spells or attacks you receive from enemy...
Gain increasing amounts of AD or AP, adaptive over the course of the game.
Start the game with an extra 50 health. At 4 takedowns, consum that health to gain an adaptive...
Gain additional permanent max health when minions or monsters die near you.