Durability and crowd control
+15-135 Health based on level
+5 Attack Damage or +9 Ability Power, Adaptive
After immobilizing an enemy champion gain defenses and later deal a burst of adaptive damage...
Heal when you damage an enemy champion.
Whenever you gain a shield, your next basic attack against a champion deals bonus
Unique takedowns grant permanent healing from ability damage.
After taking damage from an enemy champion heal back some of your missing health over time.
Gain additional permanent max health when minions or monsters die near you.