Hunt and eliminate prey
Burst damage and target access
+8 Attack Damage or +14 Ability Power, Adaptive
+5.5% Attack Speed
Champions, large minions, and large monsters drop soul essence on death. Touch souls to absorb...
Takedowns restore 20% of your maximum mana and refund 10% of your ultimate's cooldown.
Heal when you damage an enemy champion.
Takedowns on enemies grant permanent Tenacity.
Takedowns on enemy Wards cause friendly Zombie Wards to sprout from their corpses. In addition,...
Unique takedowns grant permanent out of combat MS.