Durability and crowd control
+15-135 Health based on level
+5 Attack Damage or +9 Ability Power, Adaptive
Guard allies you cast spells on and those that are very nearby. If you or a guarded ally would take damage...
Deal bonus true damage to enemy champions with impaired movement or actions.
Whenever you gain a shield, your next basic attack against a champion deals bonus
Unique takedowns grant permanent out of combat MS.
After 10 min gain +8 Armor and +8 Magic Resist and increase your Armor and Magic Resist by 5%.
Heals and shields you cast or receive are 5% stronger and increased by an additional 10% on...