Hunt and eliminate prey
Burst damage and target access
+12 Attack Damage or +20 Ability Power, Adaptive
Hitting a champion with 3 separate attacks or abilities in 3s deals bonus adaptive damage.
Gain a magic damage shield when taken to low health by magic damage.
Heal when you damage an enemy champion.
Gain MS and AP or AD, adaptive in the river.
Takedowns on enemy Wards cause friendly Zombie Wards to sprout from their corpses. In addition,...
Unique takedowns grant permanent out of combat MS.