Hunt and eliminate prey
Burst damage and target access
+5 Attack Damage or +9 Ability Power, Adaptive
+15-135 Health based on level
Hitting a champion with 3 separate attacks or abilities in 3s deals bonus adaptive damage.
After 10 min gain +8 Armor and +8 Magic Resist and increase your Armor and Magic Resist by 5%.
Deal bonus true damage to enemy champions with impaired movement or actions.
Gain additional permanent max health when minions or monsters die near you.
After killing a ward, a friendly Zombie Ward is raised in its place. When your wards expire, they also...
Unique takedowns grant permanent out of combat MS.