Empowered abilities and resource manipulation
+12 Attack Damage or +20 Ability Power, Adaptive
Damaging a champion with an ability hurls a damaging comet at their location.
Deal bonus true damage to enemy champions with impaired movement or actions.
Hitting an enemy champion with an ability permanently increases your maximum mana by 25, up to 250...
Unique takedowns grant permanent healing from ability damage.
Gain 10% CDR when you reach level 10. Excess CDR becomes AP or AD, adaptive.
Your first ability hit every 20s burns champions.