Hunt and eliminate prey
Burst damage and target access
+6 Attack Damage or +10 Ability Power, Adaptive
+15-135 Health based on level
Champions, large minions, and large monsters drop soul essence on death. Touch souls to absorb...
After taking damage from an enemy champion, the next 3 spells or attacks you receive from enemy...
Deal bonus true damage to enemy champions with impaired movement or actions.
Gain additional permanent max health when minions or monsters die near you.
Collect eyeballs for champion and ward takedowns. Gain permanent AD or AP, adaptive for each...
Unique takedowns grant permanent out of combat MS.