Durability and crowd control
+15-135 Health based on level
+5 Attack Damage or +9 Ability Power, Adaptive
Every 4s your next attack on a champion deals bonus magic damage, heals you and...
Heal when you damage an enemy champion.
Charge up a powerful attack against a tower while near it.
Unique takedowns grant permanent healing from ability damage.
After taking damage from an enemy champion heal back some of your missing health over time.
Gain additional permanent max health when minions or monsters die near you.