Durability and crowd control
+15-135 Health based on level
+6 Attack Damage or +10 Ability Power, Adaptive
Guard allies you cast spells on and those that are very nearby. If you or a guarded ally would take damage...
Gain 10% CDR when you reach level 10. Excess CDR becomes AP or AD, adaptive.
Whenever you gain a shield, your next basic attack against a champion deals bonus
Your first ability hit every 20s burns champions.
After 10 min gain +8 Armor and +8 Magic Resist and increase your Armor and Magic Resist by 5%.
Heals and shields you cast or receive are 5% stronger and increased by an additional 10% on...