Durability and crowd control
+15-135 Health based on level
+6 Attack Damage or +10 Ability Power, Adaptive
Every 4s your next attack on a champion deals bonus magic damage, heals you and...
Gain a magic damage shield when taken to low health by magic damage.
Charge up a powerful attack against a tower while near it.
Gain 2% extra MS. Gain extra AP or AD, adaptive based on your bonus MS.
After taking damage from an enemy champion, the next 3 spells or attacks you receive from enemy...
Heals and shields you cast or receive are 5% stronger and increased by an additional 10% on...