Hunt and eliminate prey
Burst damage and target access
+11 Attack Damage or +18 Ability Power, Adaptive
Hitting a champion with 3 separate attacks or abilities in 3s deals bonus adaptive damage.
Gain a magic damage shield when taken to low health by magic damage.
Heal when you damage an enemy champion.
Gain 10% CDR when you reach level 10. Excess CDR becomes AP or AD, adaptive.
After killing a ward, a friendly Zombie Ward is raised in its place. When your wards expire, they also...
Unique takedowns grant permanent out of combat MS.