Durability and crowd control
+15-135 Health based on level
+5 Attack Damage or +9 Ability Power, Adaptive
After immobilizing an enemy champion gain defenses and later deal a burst of adaptive damage...
Gain a burst of Lethality and Magic Penetration after using a dash, leap, blink, teleport, or when leaving...
Whenever you gain a shield, your next basic attack against a champion deals bonus
Unique takedowns grant permanent healing from ability damage.
After 10 min gain +8 Armor and +8 Magic Resist and increase your Armor and Magic Resist by 5%.
Heals and shields you cast or receive are 5% stronger and increased by an additional 10% on...