Durability and crowd control
+15-135 Health based on level
+9% Attack Speed
After immobilizing an enemy champion gain defenses and later deal a burst of adaptive damage...
Takedowns restore 20% of your maximum mana and refund 10% of your ultimate's cooldown.
Whenever you gain a shield, your next basic attack against a champion deals bonus
Deal more damage to low health enemy champions.
After taking damage from an enemy champion, the next 3 spells or attacks you receive from enemy...
Gain additional permanent max health when minions or monsters die near you.