Hunt and eliminate prey
Burst damage and target access
+12 Attack Damage or +20 Ability Power, Adaptive
Champions, large minions, and large monsters drop soul essence on death. Touch souls to absorb...
Gain 10% CDR when you reach level 10. Excess CDR becomes AP or AD, adaptive.
Deal bonus true damage to enemy champions with impaired movement or actions.
Gain increasing amounts of AD or AP, adaptive over the course of the game.
Collect eyeballs for champion and ward takedowns. Gain permanent AD or AP, adaptive for each...
Unique takedowns grant permanent out of combat MS.