Empowered abilities and resource manipulation
+6 Attack Damage or +10 Ability Power, Adaptive
+15-135 Health based on level
Damaging a champion with an ability hurls a damaging comet at their location.
After 10 min gain +8 Armor and +8 Magic Resist and increase your Armor and Magic Resist by 5%.
Gain a magic damage shield when taken to low health by magic damage.
Gain additional permanent max health when minions or monsters die near you.
Gain 10% CDR when you reach level 10. Excess CDR becomes AP or AD, adaptive.
Gain MS and AP or AD, adaptive in the river.