Hunt and eliminate prey
Burst damage and target access
+12 Attack Damage or +20 Ability Power, Adaptive
Champions, large minions, and large monsters drop soul essence on death. Touch souls to absorb...
Gain a magic damage shield when taken to low health by magic damage.
Heal when you damage an enemy champion.
While above 70% health, gain extra adaptive damage.
Collect eyeballs for champion and ward takedowns. Gain permanent AD or AP, adaptive for each...
Unique takedowns grant permanent healing from ability damage.