Durability and crowd control
+15-135 Health based on level
+6 Attack Damage or +10 Ability Power, Adaptive
Guard allies you cast spells on and those that are very nearby. If you or a guarded ally would take damage...
Gain a magic damage shield when taken to low health by magic damage.
Charge up a powerful attack against a tower while near it.
While above 70% health, gain extra adaptive damage.
After taking damage from an enemy champion heal back some of your missing health over time.
Heals and shields you cast or receive are 5% stronger and increased by an additional 10% on...