Durability and crowd control
+15-135 Health based on level
+6 Attack Damage or +10 Ability Power, Adaptive
After immobilizing an enemy champion gain defenses and later deal a burst of adaptive damage...
Gain 2% extra MS. Gain extra AP or AD, adaptive based on your bonus MS.
Impairing the movement of an enemy champion marks them. Your allies heal when attacking...
Gain increasing amounts of AD or AP, adaptive over the course of the game.
After taking damage from an enemy champion heal back some of your missing health over time.
Gain additional permanent max health when minions or monsters die near you.