Durability and crowd control
+15-135 Health based on level
+6 Attack Damage or +10 Ability Power, Adaptive
After immobilizing an enemy champion gain defenses and later deal a burst of adaptive damage...
Gain a magic damage shield when taken to low health by magic damage.
Whenever you gain a shield, your next basic attack against a champion deals bonus
Gain 10% CDR when you reach level 10. Excess CDR becomes AP or AD, adaptive.
After taking damage from an enemy champion heal back some of your missing health over time.
Heals and shields you cast or receive are 5% stronger and increased by an additional 10% on...