Durability and crowd control
+15-135 Health based on level
+9% Attack Speed
Guard allies you cast spells on and those that are very nearby. If you or a guarded ally would take damage...
Takedowns restore 20% of your maximum mana and refund 10% of your ultimate's cooldown.
Impairing the movement of an enemy champion marks them. Your allies heal when attacking...
Takedowns on enemies grant permanent Tenacity.
After taking damage from an enemy champion heal back some of your missing health over time.
Gain additional permanent max health when minions or monsters die near you.