Hunt and eliminate prey
Burst damage and target access
+12 Attack Damage or +20 Ability Power, Adaptive
Champions, large minions, and large monsters drop soul essence on death. Touch souls to absorb...
Gain a magic damage shield when taken to low health by magic damage.
Heal when you damage an enemy champion.
Gain increasing amounts of AD or AP, adaptive over the course of the game.
Collect eyeballs for champion and ward takedowns. Gain permanent AD or AP, adaptive for each...
Unique takedowns grant permanent Active Item CDR (includes Trinkets).